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Old Jan 01, 2011, 10:28 PM // 22:28   #101
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Originally Posted by JONO51 View Post
Zaishen Menageries has a "nightmare mode". Turn it on and enter to fight off hordes of lvl32 demonic pets with wik skills bars. End boss is a giant pink flamingo.
I'll have some of whatever you're smoking
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Old Jan 01, 2011, 11:02 PM // 23:02   #102
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-artists work on new armor sets/pieces rather than multiple new overpriced (and glitchy) costumes for every single little event that takes place...or some free costumes would be good too.

-7 heros.

-skill updates for derv, paragon, and ele (and maybe ranger)

-winds of change being fun and interesting, and not sucking
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Old Jan 02, 2011, 05:29 AM // 05:29   #103
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Originally Posted by Xiaquin View Post
I use fix to describe minor changes, and update as a large collection of fixes and design changes. For example, I think the rit can be more solid and less OP with fixes, whereas ranger is completely outdated.

It's going to be significant, anyone who thinks it's just a few skills and number changes hasn't been following along.
The number of skills changed is not relevant; only the results matter. If the dervish is still inferior when the dust clears, then the dervish update is insignificant. Let's hope that doesn't happen.

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Originally Posted by Lithril Ashwalker View Post
what idiot suggested to link critical strikes only to Daggers?
wont that leave a useless skill that the development team will have to replace/remove? Way Of The Master?
Someone who cared about game balance.
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Old Jan 02, 2011, 05:43 AM // 05:43   #104
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1/ 7 heros
2/ 9th vault pane ( or 10, stop fkn around trying to make money off costumes and sell us things we can actually use)
3/ gw2
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Old Jan 02, 2011, 06:06 AM // 06:06   #105
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I mostly just want to see some attention paid to the Canthan festivals. Aside from some minor changes to the Dragon Festival after the first time it was run, they've been more or less unchanged since they were first implemented. A different hat for the Canthan New Year would be nice. And I'd like if they lasted longer.

A new Canthan festival would be nice, too. I'd like to see the entire Harvest Ceremony.
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Old Jan 02, 2011, 04:11 PM // 16:11   #106
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** GW2 beta AND release is definately the top of 2011 wishlist.

As for GW1:

* Serious update reviving HA (new maps, gamemodes, major rebalancing, new special rewards for both: low level and top level play).

* New or even revived old playable repeatable PvE content with actually exciting drops (instead of more-of-the-same all over again). Hint: the Mausoleum drops were the most exciting things since maybe Factions release - a huge variety of viable possibilities with NO insta-perfection is the way to go! (No more inscriptions please. I sooo much loved being so excited about drops that were FAR from perfection yet still usable, it was like 2005 again). There's much that can be added and improved instead of just repeating insc crap, it doesn't have to be imba, just different, new functionality. It's also a great shame that many of the finest weapons in the game are those that cannot drop anymore for many years...

* Embark Beach coming as soon as possible and being fully functional for patying up for all kinds of content, not just missions.

* 7 heroes NOT getting implemented (at least not before GW2 release)

* Also I can keep hopelessly wishing for a nice automated trading system (AH/Marketplace) for the 6th year now...

Last edited by Yawgmoth; Jan 02, 2011 at 04:13 PM // 16:13..
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Old Jan 02, 2011, 06:45 PM // 18:45   #107
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Originally Posted by Yawgmoth View Post
(No more inscriptions please. I sooo much loved being so excited about drops that were FAR from perfection yet still usable, it was like 2005 again)
That's funny, because there's nothing I hate worse than finding an item with a skin I love, and realizing that it's stats are completely pathetic and I can't change them. I've never found getting trash to be exciting, especially when inscriptions make a superior system in every way, shape, and form.

The ability to mod weapons makes the game better for the average player. Non-inscribables are only good for nostalgia, and they should have been eliminated long ago.
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Old Jan 04, 2011, 02:16 PM // 14:16   #108
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Originally Posted by Lord Dagon View Post
7 hero update
yes please ^^
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Old Jan 04, 2011, 03:34 PM // 15:34   #109
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Gwen leaves Keiran for Livia. Yep. That's all.
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Old Jan 04, 2011, 03:37 PM // 15:37   #110
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Originally Posted by beatdownbob View Post
Gwen leaves Keiran for Livia. Yep. That's all.
Lol! And I'm guessing you'd like to see a cutscene from their honeymoon too? (that's how you write honeymoon, right?)

Actually, not such a bad idea xD

Quote:
Originally Posted by Yawgmoth View Post
** GW2 beta AND release is definately the top of 2011 wishlist.

As for GW1:

* Serious update reviving HA (new maps, gamemodes, major rebalancing, new special rewards for both: low level and top level play).

* New or even revived old playable repeatable PvE content with actually exciting drops (instead of more-of-the-same all over again). Hint: the Mausoleum drops were the most exciting things since maybe Factions release - a huge variety of viable possibilities with NO insta-perfection is the way to go! (No more inscriptions please. I sooo much loved being so excited about drops that were FAR from perfection yet still usable, it was like 2005 again). There's much that can be added and improved instead of just repeating insc crap, it doesn't have to be imba, just different, new functionality. It's also a great shame that many of the finest weapons in the game are those that cannot drop anymore for many years...

* Embark Beach coming as soon as possible and being fully functional for patying up for all kinds of content, not just missions.

* 7 heroes NOT getting implemented (at least not before GW2 release)

* Also I can keep hopelessly wishing for a nice automated trading system (AH/Marketplace) for the 6th year now...
I love you Yawg, at least someone who agrees with me..

Indeed, uniscr are nostalgic for us long time players, but it's also better, since it has this touch to it.. Getting what you wanted was hard, required hunting down your item and fighting someone for it with a bidwar.. Ok, inscriptions have their use for the casual, poor player, but if everything had been uniscr, there would've been 15^50's everywhere, and 15^50 weapons would also be worth 5-10k as all inscribable items are now (except for the rare skins)
And, removing unisncr items? That's the worst idea I've heard. There are things that uniscr items can do that inscr can't (Shields: +10vs X and -2^ench for example, the best combination there is for perma's)
And, removing them would also destroy the little rarity any item has/had completely.. At least leave the rare and beautiful canthan skins as they are, uniscr for life.. You already took our celestial weapons, if you make outcast shields inscribable I'll start crying I think...

As for the 7 hero update, I am completely against it, but implementing it after GW2 comes out actually is a pretty neat idea, since they playerbase will be decimated, leaving some old-timers like me coming back every month or so out of nostalgia.. And you'd need 7 heroes for some of the things then..

Oh, update: making r8 max possible on every weapon again, not just swords, foci and shields... And Anet can tell me as many times they want that every weapon is possible to drop max q8, but that's utter and complete bullshit..
It's one of my most exciting things to do in DoA atm, checking every sword/shield/focus to see if it's q8 max, and if it doesn't belong to me, hope that the one it belongs to doesn't check it, and I can loot it 10mins later/after the run :P

Last edited by Bright Star Shine; Jan 04, 2011 at 03:48 PM // 15:48..
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Old Jan 04, 2011, 03:49 PM // 15:49   #111
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Delete shadow form from the game please.
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Old Jan 04, 2011, 03:57 PM // 15:57   #112
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a new pvp system for like example 100 vs 100
and like they tested with the GW1 engine before they worked on GW2, 1 Open world with 1 dynamic event as a preview of GW2
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Old Jan 04, 2011, 08:33 PM // 20:33   #113
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Let's see:

1-White Mantle and Peacekeepers that are affected by poisoned water in Kryta.
2-Unnerf the Pet Corpse nerf.
3-Increase the drop rate of MPB (or #12).
4-In fact, give better odds of getting green drops when in a full party as opposed to solo or less than max party farmers, since greens are exempt from loot scaling.
5-Better rewards for Sorrow Furnace.
6-Easy Mode for Elite Areas, Dungeons, and the more difficult Quests/Missions (like BLA).
7-Traders/Merchants for Inscriptions
8-Allow the weapon customizer NPC to also adjust stats on weapons when customized
9-Change the stats on the original pre-sear items to be max and finally usuable at L20
10-Festival traders carry all the old headgear skins for those people that missed passed events, and make the Day of the Tengu an annual event.
11-Separate PvP titles for JQ and FA.
12-Trader that hands out mini-pets for zcoins.

Hanok
"Self-control is a wondrous thing. Just because there's an easy button, doesn't mean you have to use it." - Anonymous

Last edited by Hanok Odbrook; Jan 04, 2011 at 08:56 PM // 20:56..
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Old Jan 05, 2011, 01:28 AM // 01:28   #114
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I just want to farm Griffons. Not having PvP be a complete shitfest would be nice as well.

Ah, hopeless optimism.
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Old Jan 05, 2011, 01:46 AM // 01:46   #115
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- Sin and Dervish skill updates.
- Golden skull strike being worth my time.
- A zone where you play with your own created skills and have fun being retarded.
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Old Jan 05, 2011, 01:49 AM // 01:49   #116
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Quote:
Originally Posted by Kc Quipor Ultra View Post
a new pvp system for like example 100 vs 100
and like they tested with the GW1 engine before they worked on GW2, 1 Open world with 1 dynamic event as a preview of GW2
They could add the 1 open world as the explorable near embark beach.
make it to where theres a never ending stream of enemies attacking Embark Beach, the number that arrive/spawn of course has to fluctuate dependent on how many people are in the area.
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Old Jan 05, 2011, 01:56 AM // 01:56   #117
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Quote:
Originally Posted by reaper with no name View Post
Oh, crap, I did forget some things. Let me revise that.

1) Dervish Fix.
2) Ranger Fix.
3) Paragon Fix.
4) Elementalist Fix.
5) Necromancer Nerf.
6) Assassin Nerf.
7) Warrior Nerf.
8) Ritualist Nerf.

The mesmer and monk are exactly where they are supposed to be.
Monks need some buffing on their protection and smiting line.

Make Kryta the same only activate the war if you have quest currently and new area and town in the Northeast.Heros for both Prophecies and Factions.Remove favour and the 1K fee to enter the UW and FoW.

Last edited by Age; Jan 05, 2011 at 02:15 AM // 02:15..
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Old Jan 05, 2011, 02:02 AM // 02:02   #118
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Originally Posted by Hanok Odbrook View Post
5-Better rewards for Sorrow Furnace.
10-Festival traders carry all the old headgear skins for those people that missed passed events
Gotta agree on this one. Sorrow's Furnace is dead, only reason to do it is Black Moa chick.. Wanna see it revived..
Oh, and make it elite again, cause I did it HM, and you can let 1 fart and everything practically drops dead..

Sort of agree on #10, ok, I'd like it, because back in '06 I didn't have Proph nor NF so I missed out on both Halloween and Christmas back then, while those were the best hats there were.. But I can see why they wouldn't do it.. I say, if your charr/acc is old enough, you should be able to get them imo^^

Quote:
Originally Posted by Hanok Odbrook View Post
6-Easy Mode for Elite Areas, Dungeons, and the more difficult Quests/Missions (like BLA).
7-Traders/Merchants for Inscriptions
11-Separate PvP titles for JQ and FA.
12-Trader that hands out mini-pets for zcoins.
Gotta disagree with you on those though..

#6 made me lol.. Easymode? I thought HM already was easymode.. Elite isn't what it's used to be dude.. Easymode would mean a lvl10 charr with 5 skills could solo it, cause we're nearing that point.. If you can practically h/h everything in the game, there is practically a negative difficulty curve.. (yes, you can do DoA with heroes, UW too, someone did it HM. Deep, someone did with himself and 4 heroes, so...)

#7 Could work, but I wouldn't like it.. Well, sorta, but meh.. Doesn't feel right..

#11 Is a bad idea, because then PvP'ers would say they couldn't get lux/kurz fact anymore.. AB, but AB is dead lol..

#12 Depending on what pets you're aiming at..

To make an addition to your Sorrow's furnace thing, I'd like to see some kind of torment-ish weapons dropping there, with a similar system to DoA now.. No endchest that COULD drop it, but could also drop complete shait.. Nah, work for your stuff I say..
That would make Prophecies appealing again.. And not only for WiK..
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Old Jan 05, 2011, 04:27 AM // 04:27   #119
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Quote:
Originally Posted by Age View Post
Monks need some buffing on their protection and smiting line.

Make Kryta the same only activate the war if you have quest currently and new area and town in the Northeast.Heros for both Prophecies and Factions.Remove favour and the 1K fee to enter the UW and FoW.
Protection Prayers is fine. It only seems underpowered because of things like ER, ST, and Imbagon.

Smiting is supposed to be inferior to the offensive attributes of other professions, just as Earth Prayers is supposed to be inferior to Protection Prayers.
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Old Jan 05, 2011, 05:12 AM // 05:12   #120
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-Balanced groups in RA. I know it's random, but we all know how lame it is to play against a team with 4 monks that do no dmg and won't /resign, while some teams could actually use that monk
-Nerf Wastrels Worry. I don't mind the skill but I get sick of seeing it spammed.
-Remove JQ or at least add another decent form of Luxon/Kurzick farming for PvP. JQ is basically made for idiots that don't PvP but nuke a retarded group of NPCs.
-Add dungeons to Nightfall and Cantha.
-Add more rewards in the HoM for GW2 (I'm sure this will happen, since 30 is the highest you can go for items)
-Add a Dynamic Event system into GW1 as a test for GW2. Make an outpost that constantly is being under attack and EVERYONE in the outpost must defend it. Or just add an outpost that has no parties but an "enter battle" option in which it counts down and puts you in a random group of 10 against waves of monsters and bosses. Completing the mission gives you reputation with the owners of the town (preferably just add it to LA, so that it's active and if players get bored they can just click and have fun, and also adds to the "War in Kryta" theme.
-Add professions. I consider the current "professions" to be classes. I'm talking about giving us mining, smithing, something that we can do besides combat all day long and it can also put certain materials to better use in which can help the economy and give players a better understanding of making money.
-Release GW2. IGN says November 2nd. I hope they're wrong.

The main thing that sucks is it seems the only popular spots for PvP are RA and JQ, and both are filled with morons. I hardly see people recruiting for GvG (or attempting GvG) or people doing HA anymore. Guild Wars has become a PvE game.

Last edited by thedeadlyassassin; Jan 05, 2011 at 05:19 AM // 05:19..
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